MSI FX5500-TD256 GeForce FX 5500 256MB 128-bit DDR AGP 4X/8X Video Card

GeforceFX 5500 Chipset Features

CineFX Shading Architecture

• Support for DX 9.0 Pixel/Vertex Shader 2.0+.

• Very long pixel programs up to 1024 inst

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GeforceFX 5500 Chipset Features

CineFX Shading Architecture

• Support for DX 9.0 Pixel/Vertex Shader 2.0+.

• Very long pixel programs up to 1024 instructions.

• Very long vertex programs with up to 256 static instructions and up to 65536 instructions

executed before termination.

• Looping and subroutines with up to 256 loops per vertex program.

• Subroutines in shader programs.

• Dynamic flow control.

• Conditional write masking.

• Conditional execution.

• Procedural shading.

• Full instruction set for vertex and pixel programs.

• Z-correct bump-mapping.

• Hardware-accelerated shadow effects with shadow buffers.

• Two-sided stencil.

• Programmable matrix palette skinning.

• Keyframe animation.

• Custom lens effects: fish eye, wide angle, fresnel effects, water refraction.

High-Performance, High-Precision, 3D Rendering Engine

• 4 pixels per clock rendering engine.

• 128-bit, studio-quality floating point precision through the entire graphics pipeline.

• Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering

modes.

• Up to 16 textures per pass.

• Support for sRGB texture format for gamma textures.

• DirectX and S3TC texture compression.

High-Performance 2D Rendering Engine

• Optimized for 32-, 24-, 16-, 15- and 8-bpp modes.

• True-color, 64×64 hardware cursor with alpha.

• Multi-buffering (double, triple or quad) for smooth animation and video playback.

Intellisample Technology

• Blistering-fast antialiasing performance.

• Adaptive texture filtering.

• Advanced loss-less compression algorithms for both color and Z data.

• Fast Z-clear

Advanced Display Pipeline with Full nView Capabilities

• Dual, 400MHz RAMDACs for display resolutions up to and including 2048×1536@85Hz.

• Integrated NTSC/PAL TV encoder support resolutions up to 1024×768 without the need for

panning with built-in Macrovisioncopy protection.

• NVIDIA NVRotate™ application for advanced viewing flexibility

• NVIDIA NVKeystone™ application for advanced display correction

Digital Vibrance control (DVC) 3.0

• DVC color controls.

• DVC image sharpening controls.

Operation Systems and API support

• Windows® XP / 2000

• Complete DirectX support, including DirectX 9.0 and lower.

• Full OpenGL 1.4 and lower

Compatibility

• NVIDIA Unified Driver Architecture (UDA)

• Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows

operating systems

• WHQL-certified for Windows® XP, Windows® 2000