Sapphire X1300 PRO

512MB/256MB of GDDR3/DDR2

Shader Model 3.0

TV-Out

Hydravision 3

RADEON X1300 PRO – 600MHz Core

512MB/256MB of GDDR3/DDR2 – 800 MHz Memory
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512MB/256MB of GDDR3/DDR2

Shader Model 3.0

TV-Out

Hydravision 3

RADEON X1300 PRO – 600MHz Core

512MB/256MB of GDDR3/DDR2 – 800 MHz Memory

HDTV Compatible (YPbPr)

DirectX® 9.0c Support and OpenGL Support

SAPPHIRE X1300 PRO

Features

105 million transistors on 90nm fabrication process

Four pixel shader processors

Two vertex shader processors

128-bit 4-channel DDR/DDR2/GDDR3 memory interface

32-bit/1-channel, 64-bit/2-channel, and 128-bit/4-channel configurations

Native PCI Express x16 bus interface

AGP 8x configurations also supported with external bridge chip

Dynamic Voltage Control

High Performance Memory Controller

Fully associative texture, color, and Z/stencil cache designs

Hierarchical Z-buffer with Early Z test

Lossless Z Compression (up to 48:1)

Fast Z-Buffer Clear

Z/stencil xache optimized for real-time shadow rendering

Ultra-Threaded Shader Engine

Support for Microsoft®DirectX®9.0 Shader Model 3.0 programmable vertex and pixel shaders in hardware

Full speed 128-bit floating point processing for all shader operations

Up to 128 simultaneous pixel threads

Dedicated branch execution units for high performance dynamic branching and flow control

Dedicated texture address units for improved efficiency

3Dc+ texture compression

High quality 4:1 compression for normal maps and two-channel data formats

High quality 2:1 compression for luminance maps and single-channel data formats

Multiple Render Target (MRT) support

Render to vertex buffer support

Complete feature set also supported in OpenGL®2.0

Advanced Image Quality Features

64-bit floating point HDR rendering supported throughout the pipeline

Includes support for blending and multi-sample anti-aliasing

32-bit integer HDR (10:10:10:2) format supported throughout the pipeline

Includes support for blending and multi-sample anti-aliasing

2x/4x/6x Anti-Aliasing modes

Multi-sample algorithm with gamma correction, programmable sparse sample patterns, and centroid sampling

New Adaptive Anti-Aliasing feature with Performance and Quality modes

Temporal Anti-Aliasing mode

Lossless Color Compression (up to 6:1) at all resolutions, including widescreen HDTV resolutions

2x/4x/8x/16x Anisotropic Filtering modes

Up to 128-tap texture filtering

Adaptive algorithm with Performance and Quality options

High resolution texture support (up to 4k x 4k)

Avivo Video and Display Platform

High performance programmable video processor

Accelerated MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264 decoding and transcoding

DXVA support

De-blocking and noise reduction filtering

Motion compensation, IDCT, DCT and color space conversion

Vector adaptive per-pixel de-interlacing

3:2 pulldown (frame rate conversion)

Seamless integration of pixel shaders with video in real time

HDR tone mapping acceleration

Maps any input format to 10 bit per channel output

Flexible display support

Dual integrated DVI transmitters (one dual-link + one single-link)

DVI 1.0 compliant / HDMI interoperable and HDCP ready*

Dual integrated 10 bit per channel 400 MHz DACs

16 bit per channel floating point HDR and 10 bit per channel DVI output

Programmable piecewise linear gamma correction, color correction, and color space conversion (10 bits per color)

Complete, independent color controls and video overlays for each display

High quality pre- and post-scaling engines, with underscan support for all outputs

Content-adaptive de-flicker filtering for interlaced displays

Xilleon⒞¢ TV encoder for high quality analog output

YPrPb component output for direct drive of HDTV displays*

Spatial/temporal dithering enables 10-bit color quality on 8-bit and 6-bit displays

Fast, glitch-free mode switching

VGA mode support on all outputs

Drive two displays simultaneously with independent resolutions and refresh rates

Compatible with ATI TV/Video encoder products, including Theater 550

CrossFire

Multi-GPU technology

Inter-GPU communication over PCI Express (no interlink hardware required)

Four modes of operation:

Alternate Frame Rendering (maximum performance)

Supertiling (optimal load-balancing)

Scissor (compatibility)

Super AA 8x/10x/12x/14x (maximum image quality)