2 parallel geometry engines
128-bit DDR memory interface (64-bit on Radeon® 9600 SE)
AGP 8X support
SmartShader⢠2.0
Programmable pixel and vertex shaders
16 textures per pass
Pixel shaders up to 160 instructions with 128-bit floating point precision
Vertex shaders up to 1024 instructions with flow control
Multiple render target support
Shadow volume rendering acceleration
High precision 10-bit per channel frame buffer support
Supports DirectX® 9.0 and the latest version of OpenGL®
SmoothVision⢠2.1
2x/4x/6x full scene anti-aliasing modes
Adaptive algorithm with programmable sample patterns
2x/4x/8x/16x anisotropic filtering modes
Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options
HYPER Z⢠III+
Lossless Z-Buffer compression (up to 24:1)
Fast Z-Buffer Clear
TruForm⢠2.0
2nd generation N-Patch higher order surface support
Discrete and continuous tessellation levels per polygon
Displacement mapping
VideoShaderâ¢
Seamless integration of pixel shaders with video
FullStream⢠video de-blocking technology
Noise removal filtering for captured video
MPEG-2 decoding with motion compensation, iDCT and color space conversion
All-format DTV/HDTV decoding
YPrPb component output*
Adaptive de-interlacing and frame rate conversion
Dual integrated display controllers
Dual integrated 10-bit per channel 400 MHz DACs
Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant)
Integrated TV Output support up to 1024x768 resolution
Optimized for Pentium® 4 SSE2 and AMD Athlon⢠3Dnow!
PC 2002 compliant
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