SMARTSHADER⢠HD
⢠Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware.
⢠Shader Model 3.0 vertex and pixel shader support:
- Full speed 32-bit floating point processing.
- High dynamic range rendering with floating point blending and anti-aliasing support.
- High performance dynamic branching and flow control.
⢠Complete feature set also supported in OpenGL® 2.0.
Anti-Aliasing and Anisotropic Filtering
⢠2x/4x/6x Anti-Aliasing modes:
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns,
and centroid sampling.
- New adaptive anti-aliasing mode.
- Temporal anti-aliasing.
- Lossless color compression (up to 6:1) at all resolutions, up to and including wide screen
HDTV.
⢠2x/4x/8x/16x Anisotropic Filtering modes:
- Up to 128-tap texture filtering.
- Adaptive algorithm with performance and quality options.
3Dc+⢠Advanced Texture Compression
⢠High quality 4:1 compression for normal maps and luminance maps.
⢠Works with any single-channel or two-channel data format.
Next-Generation HYPER Z⢠Technology
⢠Hierarchical Z-Buffer with Early Z Test.
⢠Lossless Z-Buffer Compression (up to 48:1).
⢠Fast Z-Buffer Clear.
⢠Z Cache optimized for real-time shadow rendering.
⢠Optimized for performance at high display resolutions, up to and including widescreen HDTV.
Avivo⢠Video and Display Engine
⢠New advanced video capabilities, including high fidelity gamma, color correction and scaling.
⢠Dual independent display controllers that support true 30-bpp throughout the display pipe.
- Full symmetry on both heads.
- Each display controller supports display resolutions beyond 2560x1600.
⢠Advanced DVI capabilities, including 10-bit, 16-bit HDR output.
⢠YPrPb component output for direct drive of HDTV displays.
⢠Seamless integration of pixel shaders with video in real time.
⢠VIDEOSOAP⢠noise removal filtering for captured video.
⢠MPEG1/2/4 decode and encode acceleration.
- DXVA support.
- Hardware motion compensation, iDCT, DCT and color space conversion.
⢠All-format DTV/HDTV decoding.
⢠Adaptive per-pixel de-interlacing and frame rate conversion (temporal filtering).
CrossFire⢠Support
⢠Lossless Z-Buffer Compression (up to 48:1). Multi-GPU technology ready.
⢠Four modes of operation.
- Alternate frame rendering for maximum performance.
- Supertiling for optimal load-balancing.
- Scissoring for compatibility.
- Super AA for maximum image quality.
PERFORMANCES
⢠Memory interface: 128-bit
⢠Memory Clock Speed: 800MHz
⢠Engine Clock Speed: 600MHz
⢠Peak Pixel Fill Rate: 2.4 GB/s
⢠Pixel Shader Processors: 4
⢠Dual RAMDACs: 400MHz
⢠Operating Systems Support Windows® XP / 2000
⢠Power supply of 350 (and up) watt is highly recommended for system stability
⢠2D Display Modes: Resolutions, colors and maximum refresh rates(Hz) in 256, 65K or 16.7M
colors. 640 x 480 200Hz
800 x 600 200Hz
1024 x 768 200Hz
1152 x 864 200Hz
1280 x 1024 160Hz
1600 x 1200 120Hz
1920 x 1080 120Hz
1920 x 1200 100Hz
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