NVIDIA CINEFX 2.0 Engine
⢠Advanced pixel shaders deliver 2x the floating-point shader pixel performance of previous
generations.
⢠Support for Microsoft® DirectX® 9.0 (DX9) pixel shader 2.0+.
⢠Support for DX9 vertex shader 2.0+.
⢠Long pixel programs up to 1,024 instructions.
⢠Long vertex programs up to 256 static instructions with up to 65,536 instructions executed.
⢠Dynamic, conditional execution and flow control.
⢠Architected for Cg and Microsoft HLSL for maximum compatibility for nextgeneration content.
⢠128-bit, studio-quality, floating-point precision computation through the entire rendering
pipeline.
⢠Native hardware support for 32 bpp, 64bpp and 128 bpp rendering modes.
⢠Up to 12 pixel shader operations/clock.
⢠Up to 16 textures per rendering pass.
⢠Support for sRGB texture format for gamma textures.
⢠DirectX and S3TC texture compression.
⢠Optimized for 32-, 24-, 16-, 15- and 8-bpp modes.
⢠True-color, 64x64 hardware cursor alpha.
⢠Multibuffering (double, triple or quad) for smooth animation and video playback.
Intellisample HCT Performance Technology
⢠Increased visual quality at higher resolutions through advances in compression, anisotropic
filtering, and antialiasing technology.
⢠Blistering-fast antialiasing and compression performance.
⢠Support for advanced lossless compression algorithms for both color, texture, and z data at
even higher resolutions and frame rates.
⢠Fast z-clear.
UltraShadow Technology
⢠Accelerates shadow volumes for nextgeneration games.
⢠Accurately maintains shadows while discarding non-useful information.
Advanced Display Pipeline with Full nView Capabilities
⢠Integrated NTSC/PAL TV encoder supporting resolutions up to 1024x768 without the need for
panning with builtin Macrovision copy protection.
⢠Dual, integrated 400MHz RAMDACs for display resolutions up to and including
2048x1536@85Hz
⢠Dual DVO ports for interfacing to external TMDS transmitters.
⢠Internal TV support.
⢠Dual internal TMDS encoders (one single and one Dual link) able to drive nextgeneration flat
panel displays with resolutions greater than 1600x1200.
⢠VIP 1.1 interface support for Video-In function.
⢠Microsoft Video Mixing Renderer (VMR) support f.or multiple video windows with full video
quality and features in each window.
Digital Vibrance control (DVC) 3.0
⢠DVC color controls.
⢠DVC image sharpening controls.
Advanced Technology
⢠AGP 8X including Fast Writes and sideband addressing.
⢠0.13-micron process technology for higher levels of integration and higher operating clock
speeds.
⢠40 mmx40 mm, BGA 1309 flip-chip package.
Operation Systems and API support
⢠Windows® XP / 2000
⢠Complete DirectX support, including DirectX 9.0 and lower.
⢠Full OpenGL 1.4 and lower.
Compatibility
⢠NVIDIA Unified Driver Architecture (UDA)
⢠Fully compliant professional OpenGL 1.4 API with NVIDIA extensions, on all Windows
operating systems.
⢠WHQL-certified for Windows® XP, Windows® 2000.
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